Competences / IDD / 3911. NPC for a specific model
Final result for the competence: ∫ 2.00
(integral result — calculated based on other competences)
Competences used in calculations
Competence | Result / Required |
---|
3824. To work in a constantly changing environment under time pressure and in critical circumstances (stress resistance) | 2.67 / 1 |
3826. To manage own time, to self-organize to meet deadlines, to plan the activity (self-discipline, self-organization). | 3.00 / 2 |
3833. To assess a situation and to quickly adopt to the changing environment, to comply to new rules. | 3.00 / 2 |
3845. To speak in public, to hold the audience , to manage its attention. To engage in productive dialogue. | 2.00 / 2 |
3846. To achieve one's goals through dialogue, to reach an agreement | 2.33 / 1 |
3847. To give a feedback, to crticize usefully, to discuss and to demur reasonably | 2.00 / 2 |
3850. To involve in an activity, to force smbd's action | 2.00 / 1 |
3851. To solve a conflict | 1.00 / 1 |
3854. To help others to solve a problem, to spend one's own time to develope others | 1.00 / 2 |
3879. To provide the execution of rules and instructions, to keep a discipline | 2.00 / 3 |
3881. To convince, to win over | 2.33 / 1 |
3886. To be sure, to not come under influence, to stand up for own opinion | 2.00 / 2 |
3889. To differentiate an output information: what and how to say and what not | 1.67 / 3 |
3890. To generate and to keep an ethics of an environment | 2.00 / 2 |
3891. System approach: To mantain a standard, a set of rules, a model. To keep all connection between existing elements within the model and to be able to connect it with the outside world. To keep the balance. | 2.00 / 3 |
Marks added directly for this competence
7 marks 3 raters
Role / Competence | Mark |
---|
Разработчик механики и композиции игры | 2×2.0 |
Mark date: 26th September 2016 at 01:59 Role description ... Роль подразумевает создание и техническую разработку игры в
целом
|
Сюжетный игротехник, мастер локации. (Главный мастер МИГа) | 2 |
Mark date: 31st January 2016 at 13:56 Role description ... Роль заключается в разработке и проведении малой игровой формы
на 1-4 часов и до 50-60 участников.
|
Разработчик механики и композиции игры | 1×2.0 |
Mark date: 26th January 2016 at 08:20 Role description ... Роль подразумевает создание и техническую разработку игры в
целом
|
Участник команды разработчиков ЦИ | 2×2.0 |
Mark date: 9th December 2015 at 03:02 Role description ... Полностью включен в процесс создания и подготовки игры
|
Разработчик механики и композиции игры | 1×2.0 |
Mark date: 9th December 2015 at 02:55 Role description ... Роль подразумевает создание и техническую разработку игры в
целом
|
Участник команды разработчиков ЦИ | 1 |
Mark date: 12th October 2015 at 17:12 Role description ... Полностью включен в процесс создания и подготовки игры
|
Ведущий модели ОИ | 2×2.0 |
Mark date: 11th October 2015 at 00:21 Role description ... Задача состоит в том, чтобы во время игры обеспечить
функционирование модели, её работу на цель игры с необходимыми
корректировками по ходу.
|
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